The Bretons are especially known for the Mage’s Guild which has its roots in Glenumbra and Stormhaven.īreton builds tend to center around their magical prowess and resistance to Magicka. Embracing their Elven ancestry, Bretons use their magical affinity to hone their skills for its use in battle. Hailing from the fertile soil of High Rock, the Bretons, also known as Manmeri, are Nedic-Elf hybrids with the magical abilities of the Aldmeri coursing through their veins. Apothecary/Alchemist - 20 Alchemy from start allows the Bosmer to have an advantage in all potion and poison craftingĪ Breton archer stands guard in one of Skyrim's many mines.Vampire/Werewolf Hunter - 50% resistance to disease and poison reduces their chances of being infected with Vampirism or Lycanthropy.Thief - skill boost of +5 for light armor, lockpicking, sneak, and pickpocket matches the main skills used in the Thieves Guild.Assassin - targets can be neutralized from the distance as the Bosmer are excellent marksmen.Scout - +5 boost to light armor is advantageous as scouts wear armor that muffles sound, and +10 Archery boost allows a Bosmer scout to avoid engaging in direct combat. Archer - 25 Archery starting skill level provides them with an advantage with a bow, and 20 Alchemy allows poison arrows to be crafted sooner.The only playstyle that would appreciate this vegan elven race would be one based around archery and combat from a distance. For playthroughs seeking balanced gameplay, this race would be one of the latter options chosen. In conclusion, the woodland elves may be excellent hunters in the forests of Valenwood but their abilities barely give them any advantages in the diverse combat situations encountered in Skyrim. Lastly, the starting skill level of 20 in Alchemy is only useful much later after traversing through Dwemer ruins and caves where potion items can be made. Their 50% resistance to disease and poison, however, proves to be especially useful in combat against vampires and frostbite spiders. In my playthroughs with the race, I didn’t touch this ability once, opting instead for Conjure Familiar or Atronachs which lasted longer than the negligible 60 seconds. However, the people of the forest find themselves last on this list due to their scarcely used ability, Command Animal. With a starting skill bonus of +10 Archery and +5 Sneak, the Bosmer are brilliant at any thief- and assassin-related quests. Quietly hunting prey within dense woodland areas from youth, the Bosmer are masterful archers and proficient at stealth. The Bosmer’s devotion to Y’ffre, God of the Forest and Song, has granted them sympathy for and attachment to the natural world and its inhabitants. Nestled in the verdant forests of Valenwood, the southwestern province of Tamriel, the Bosmer built their humble homes and carried out their daily lives following the “Green Pact,” prohibiting them from destroying vegetation. Incredible archers and one with nature, Bosmer are truly men of the hunt. In this article, we delve into the strengths and weaknesses of each race, the classes they’re good for, and the race you should choose for your next playthrough. The races also have special abilities reflecting the homelands they come from, and though every race has its unique charm, only one can be picked. Each race begins with a +10 boost to one skill and +5 to five others. The fifth installment of the Elder Scrolls presents the player with ten playable races. Has there ever been a more difficult choice than selecting your race?
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